Strategy in Three Dimensions.Your goal is to get the red Tipper Man to the red crate. Set up your gameboard to match the challenge card and the decide which crates to tip overto create a connected path to the red crate. TipOver helps developsequential reasoning skills as you learn to look ahead and plan your pathto victory.

Age 8 to adultPlayers: single player


  • Game Grid
  • 40 All NEW Challenge Cards from Beginner to Expert with Solutions
  • Red Tipper Man
  • 17 Colored Crates
  • Game-Go Bag

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